About Us

Commercial Indoor Attractions for Active Entertainment
Indoor Active Games presents a focused range of physical, digital and immersive attractions for family entertainment centers, active game venues, indoor adventure parks and other commercial leisure spaces.
Our aim is not simply to list equipment. We show how different types of play can be selected and combined around the venue, its audience and its operating requirements.
VIEW PRODUCT CATEGORIESDifferent Ways to Move, Compete and Explore
Each category serves a different role inside an entertainment venue. The descriptions below focus on how the attractions are used, not just how they look.
Equipment Should Fit the Venue, Not the Other Way Around
An attractive product is not automatically the right product for every site. A practical selection starts with the usable floor area, clear ceiling height, structural obstacles, intended visitors and the way the venue will be operated.
The objective is to create a balanced mix of quick-play games, physical challenges, group activities and immersive attractions without ignoring circulation, supervision or technical requirements.
Information Used for Initial Planning
Floor plan, usable dimensions, ceiling height, entrances and columns
Target age groups, expected users and preferred activity level
Game duration, player capacity, supervision and maintenance considerations
Destination market, budget range, schedule and preferred categories
A Clearer Path from Selection to Delivery
The exact scope is confirmed for each project rather than assumed from a standard package.
Review the Brief
Understand the venue, audience, preferred attractions and commercial priorities.
Build the Mix
Discuss suitable categories, placement and product configurations.
Confirm the Scope
Define specifications, included components, documentation and responsibilities.
Produce and Deliver
Move approved equipment through production, inspection, packing and delivery preparation.
Different Products Require Different Checks
Depending on the equipment, production may involve metal fabrication, laser cutting, CNC processing, welding, powder coating, plastic forming, woodworking, electrical assembly and software integration.
Before an order is finalized, the selected model, dimensions, electrical requirements, included components, software or content, packing method and installation conditions should be clearly defined.
Who We Supply
Our product range is intended for commercial entertainment, sports, leisure and group-activity venues.
Indoor Active Games
Indoor Active Games is operated by Wenzhou SPIRIT Amusement Equipment Co., Ltd., an amusement equipment manufacturer based in Wenzhou, Zhejiang, China.
Website and Brand: Indoor Active Games
Operating Company: Wenzhou SPIRIT Amusement Equipment Co., Ltd.
Location: Wenzhou, Zhejiang, China
Business Focus: Commercial active games, indoor adventure, interactive sports, target games and VR/XR attractions
Clearer Product Choices for Better-Organized Active Entertainment Venues
Our focus is to make product selection and project coordination more transparent: clearer configurations, clearer responsibilities and equipment choices that reflect the actual conditions of the venue.
