Interactive Sports Games

AR Motion-Sensing Game Machine with 10 Built-In Games

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AR Motion-Sensing Game Machine

Display: 65-Inch
Built-In Games: 10
Interaction: Controller-Free Motion Sensing
Capture Device: Radar
Product Size: W1648 × D550 × H1806 mm
Power Consumption: ≤290W

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Product Application Showcase

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Controller-Free Active Gaming

This AR motion-sensing game machine turns natural body movements into real-time game controls. Players can move their hands, swipe, punch, kick, lean, move left or right, and raise their arms to interact with the on-screen content—without holding a controller.

The straightforward interaction makes the game easy to understand while adding physical activity to indoor entertainment spaces.

How the Motion-Sensing System Works

The integrated sensing system detects specific player movements and converts them into game inputs. On-screen visual and scoring feedback responds as the player aims, attacks, dodges obstacles, controls a character, or completes a challenge.

Depending on the selected game, players may use hand movements to target objects, swipe to catch or slice items, punch to attack, lean to steer, or kick to take a shot.

10 Built-In Interactive Games

The system includes 10 games covering shooting, magic, fishing, reaction, running, space navigation, fruit slicing, balloon popping, zombie challenges, and football.

Different movement patterns give venue operators a broader mix of game content within one machine. The varied themes also allow players to experience more than one style of active gameplay without changing equipment.

65-Inch All-in-One Cabinet

The display, sensing device, host system, speakers, and game software are integrated into one floor-standing cabinet. The 65-inch display provides a clear viewing area for motion-based gameplay, while the caster-mounted base makes repositioning easier when a venue layout changes.

The machine supports a 100–240V AC power supply and consumes no more than 290W. Its plug-and-play configuration reduces the amount of separate equipment required for deployment.

Suitable for Indoor Entertainment Venues

This motion-sensing game machine can be used in family entertainment centers, trampoline parks, indoor playgrounds, arcade centers, shopping mall activity zones, and digital sports venues.

It can operate as a standalone attraction or be positioned beside trampoline lanes, obstacle courses, and other active-play equipment. The final layout should provide a clear movement area in front of the machine and be confirmed according to the venue’s available space and circulation plan.

Technical Specifications

Product Model: MYT-MS-4000 RF (PK Style)
Display Size: 65 Inches
Resolution: 1920 × 1080
Display Technology: DLP Laser Light Source
Brightness: 4000 Lumens
Capture Device: Radar
Sound System: 5W × 2
Product Size: W1648 × D550 × H1806 mm
Weight: 46.8 kg
Power Supply: 100–240V AC, 50/60Hz
Power Consumption: ≤290W