Active Challenge Games

Interactive Math Wall Game for Active Play

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GENIUS Interactive Math Challenge

Players: 1–4
Target Users: Children & Adults
Game Modes: Team / Competitive
Challenge Levels: Multiple
Room Layout: Customizable

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Interactive Math Wall Game for Active Play

GENIUS is an interactive math wall game that combines problem solving, physical movement, quick reactions, and touch-based interaction in one active play experience.

Math questions appear on a wall-mounted screen. Players must calculate or identify the correct response, move across the play space, and touch the illuminated hexagonal module displaying the correct number, symbol, or answer.

How to Play

Players begin by reading the question shown on the screen. They calculate or judge the answer, locate the corresponding number or mathematical symbol on the wall, and touch the correct illuminated module.

A correct response advances the challenge, while an incorrect response reduces a life. As players progress, the response time becomes more demanding, increasing the pace and difficulty.

Team and Competitive Challenges

In Team Challenge mode, players observe the question, discuss possible answers, and work together to locate the correct module. This mode emphasizes communication, cooperation, and shared problem solving.

In Competitive Challenge mode, players compete to identify and touch the correct answer faster. This creates an active combination of calculation, accuracy, movement, and reaction.

Key Features

• Supports 1–4 players
• Suitable for children and adults
• Screen-based math questions
• Illuminated hexagonal touch modules
• Team and competitive challenges
• Multiple challenge levels
• Combines calculation, observation, reaction, and movement
• Adjustable module quantity
• Customizable room layout

Designed for Educational Entertainment Venues

GENIUS transforms traditional seated math exercises into an active “see, think, move, and touch” experience. The illuminated modules provide a clear physical response area, while the screen guides players through each challenge.

The game is suitable for family entertainment centers, indoor playgrounds, educational centers, activity rooms, science and discovery spaces, and shopping mall interactive zones.

Flexible Project Planning

The room layout and quantity of touch modules can be adjusted according to the available space, wall conditions, and intended player experience.

The 4m × 4m layout shown in the existing materials is a reference configuration rather than a fixed installation requirement. Final room dimensions, module quantity, and equipment arrangement should follow the confirmed venue design and project specification.

GENIUS can also be combined with digital sports games and other active challenge attractions when planning a broader family entertainment or educational play venue.