Motion Game Interactive Party System

![]() | Motion Game Interactive Party System Players: 2–4 |






Product Application Showcase



Shared-Screen Cooperative Gameplay
Motion Game is a commercial multiplayer interactive projection game designed for two to four players. The standard system combines four independent player stations with one shared projection screen, allowing every participant to control an individual character within the same game.
Unlike a conventional single-player arcade machine, the experience focuses on communication, coordinated movement and cooperative problem-solving.
Physical Foot and Hand Controls
Each player station includes a round foot direction controller, two handrails and control buttons.
Players use the center button to join the game, a handrail button to confirm the start and the foot controller to move their character forward or backward. During gameplay, either handrail button can be pressed to jump.
The first player to join becomes the team leader and selects the game. At least two players must join before a round can begin.
Four Cooperative Game Modes
Captain, Lead the Way requires players to work together across difficult terrain, traps and puzzles before reaching the exit.
Pilot Squad challenges the group to coordinate movement and timing while crossing obstacles and avoiding moving hazards.
Shield Guardians assigns different protective directions to players, requiring coordinated positioning to protect teammates and pass through laser zones.
Coin Hunter asks the team to collect coins, obtain the key and unlock the route to the next stage.
These game modes create different cooperation patterns while using the same physical control system.
Four Independent Player Stations
The standard setup contains four separate stations rather than shared handrails between adjacent players. Each station has its own base, foot controller, central cabinet and two handrails.
The colored station lighting helps players identify their characters and gives the attraction a strong visual presence within an indoor entertainment venue.
Projection and Technical Configuration
The projection system is included in the standard solution, with a reference projector brightness of approximately 4000 lumens.
Players: 2–4
Voltage: 220 V
Power: 85 W per Station
Single Station Size: 1.3 × 1.2 × 1.3 m
Standard Station Quantity: 4
Recommended Layout: W 5–6 × D 4 m
The projector position, image size and station spacing should be planned according to the venue’s ceiling height, projection distance, wall conditions and visitor circulation.
Flexible Venue Planning
The standard four-station configuration provides a reference for initial planning, while the station quantity, equipment appearance and overall layout can be adjusted for different projects.
Clear operating space should be maintained around each station so players can enter, exit and use the controls comfortably. Access should also be reserved for routine inspection and equipment maintenance.
Suitable Venue Applications
The Multiplayer Interactive Projection Game is suitable for family entertainment centers, indoor game centers, active game parks, commercial indoor playgrounds, arcade centers, indoor recreation venues and team-building facilities.
It can operate as a standalone group attraction or become part of a larger interactive sports and active entertainment area.

