Active Challenge Games

PUSH Interactive LED Button Challenge Room for FECs

PUSH Interactive LED Button Challenge Room

Interactive Buttons: 378
Game Modes: 7
Recommended Age: 6+
Reference Size: 5.5 × 3.2 × 3.0 m

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A Room Scale Interactive Challenge Built for Active Play

PUSH is an interactive LED button challenge room designed for family entertainment centers, active game centers, indoor amusement parks, and team-building venues. A reference installation uses 378 illuminated buttons across multiple walls, turning the entire room into an active playing surface.

Players watch the light cues, identify the correct targets, move across the room, and press the illuminated buttons before time runs out. Depending on the selected game mode, the challenge can test reaction speed, observation, memory, coordination, route recognition, or teamwork.

The rules are easy for first-time visitors to understand, while the different modes support repeat play and friendly competition. PUSH can operate as a standalone attraction or become part of a larger indoor entertainment center.

How the PUSH LED Button Game Works

The system connects player access, game selection, physical activity, score recording, and rankings in one operating flow:

  1. Staff or players enter the required player information.

  2. The player uses a wristband to begin the session.

  3. A game mode and difficulty level are selected on the touch screen.

  4. The room displays light, color, pattern, or route cues.

  5. Players move around the room and press the correct LED buttons.

  6. The system records the result and updates the leaderboard.

This operating process gives players a clear objective and allows venue operators to organize individual, family, party, and group sessions.

Seven Game Modes

Spot the Difference Mode

Players find and press the button whose color differs from the surrounding lights. This mode tests observation and reaction speed.

Challenge Mode

Players press blue targets while avoiding red ones and try to reach the required score within the available time.

Life Mode

Players continue pressing the correct targets while protecting a limited number of lives. Incorrect actions reduce the remaining life count.

Memory Mode

A light pattern appears during a countdown. Players memorize its position and reproduce the pattern by pressing the correct buttons.

Two Player PK Mode

Two players receive different target colors and compete simultaneously. The player with the higher score wins.

Connection Mode

Players use both hands to reconnect sections of an illuminated route and keep a virtual vehicle moving. An incomplete connection costs one life.

Multiplayer PK Mode

The supplied configuration includes a six-player competition mode. Each player follows an assigned color and competes for the highest score.

Reference Equipment Configuration

  • 378 round interactive LED buttons

  • Seven confirmed game modes

  • 42-inch HD main display

  • 18-inch touch screen

  • Four color cue lights

  • One game-start round light

  • Host computer and game software

  • Wristband access support

  • Score recording and leaderboard functions

  • Customizable software language

  • Recommended for players aged six and above

  • Reference room size of 5.5 × 3.2 × 3.0 meters

The reference dimensions are intended for early project planning. Final room size, wall layout, player capacity, game levels, software functions, and equipment quantities should be confirmed according to the selected project configuration.

Suitable Venues

PUSH can be planned for:

  • Family entertainment centers

  • Indoor active game centers

  • Interactive sports and digital sports venues

  • Indoor amusement parks

  • Shopping mall entertainment projects

  • Birthday party and group activity venues

  • Corporate team-building centers

  • Existing FECs adding a room-based active attraction

Its multicolor LED walls create a recognizable visual feature inside the venue, while the combination of physical movement and digital scoring provides an alternative to conventional arcade and screen-based games.

Custom Room Planning for FEC Projects

Every entertainment venue has different dimensions, entrances, columns, ceiling heights, and circulation requirements. For this reason, the 5.5 × 3.2 × 3.0 meter reference layout is not treated as a fixed construction requirement.

Before recommending a layout, our project team reviews the available floor plan, room dimensions, entrance location, wall conditions, expected player groups, and session requirements. The button arrangement, circulation space, software language, and equipment configuration can then be adjusted for the project.

To begin planning, please provide:

  • A floor plan or clear room dimensions

  • The available ceiling height

  • Entrance locations and opening sizes

  • Column positions and dimensions

  • Your target age groups

  • Expected players per session

  • Preferred software language

  • Any theme or color requirements

Supplied by an Indoor Entertainment Equipment Manufacturer

Indoor Active Games is operated by Wenzhou SPIRIT Amusement Equipment Co., Ltd., an amusement equipment manufacturer based in Wenzhou, China. Our team supports indoor entertainment projects through venue planning, custom design, production, installation guidance, operator training, after-sales service, and spare-parts supply.

Our production base covers more than 5,000 square meters, supported by over 100 team members across product development, design, manufacturing, sales, and after-sales service. This allows us to consider the PUSH room as part of a complete family entertainment center rather than as an isolated game machine.

For mixed-attraction venues, we can also coordinate PUSH with digital sports games, active challenge attractions, soft play equipment, trampoline activities, climbing structures, and other indoor amusement equipment. This helps investors create a more consistent layout, visual theme, and guest experience.

Project materials, technical documents, installation requirements, and applicable compliance needs are confirmed according to the destination market and selected configuration. Customers should request the final specification and relevant documents before ordering.

Request a Project Configuration

Send us your floor plan, target audience, and project requirements. We will review the available space and recommend a suitable PUSH room layout, equipment configuration, and integration plan for your family entertainment center or indoor active game venue.